Some Basic Strategies
- Don’t be in a hurry to become the declarer and order up trump. While ordering up trump is a huge advantage, remember that if you can’t take three tricks, your opponents gets two points (that’s what you call a big troll lurking under the bridge). Euchre is supposed to be a fun game, right? Do you really want to sweat that hard for your third trick? If you only think you can take two tricks, consider passing. Give your opponents an opportunity to do the sweating instead.
- So when is your hand good enough to order up trump? Easy answers are a little scarce, but here’s a couple of ideas: your partner will take one trick on average. That means you want an assurance of at least two tricks yourself—and three is better. Takers (winning cards) are aces and the higher trumps (Bowers, ace, king).
- Be sure you have an unbeatable hand before opting to play alone. Otherwise, let your partner help you out. Your odds of gaining extra points (for winning five tricks) is much greater with a partner.
- Three trumps of any rank form a very powerful hand. You can quickly force out all the highest trumps and subsequently win a couple of tricks.
- It’s war when play begins. Fight for every trick as if your life depended on it. If you think you can take a trick, do so.
- If you play a garbage card, you will lose the trick and may never get the lead back. Your ace of hearts is the best option. It’s like firing your derringer—you’ve only got one shot. If you play it now, you can force out all the hearts and (if you’re not trumped) win the trick.
- In the Old West, the fastest gun was always the most feared. The first to trump will often win a given trick. Because there are only five cards in each player’s hand, you won’t have much time to void your suits, so absolutely do not pass up any early trumping opportunities.
Advanced Strategies
- When weighing trump, always keep in mind which player is the dealer along with a couple of trumps. It’s a can’t-fail proposition. You and your partner may even take five tricks.
- Consider how drastically this situation changes if your opponent on the left is dealer. If you order it up in this case, you may still take some tricks, but you won’t take five. By giving up the Right Bower, you’re also giving up at least one trick.
- Your kings and aces are better with a backer. A backer is a lower card of the same suit
- If your partner calls trump, play your Bowers right away (unless you’d be trumping your teammate’s ace!). This will allow your partner to strategize better and possibly win all five tricks.
- As in other trick-taking games, always remember the highest unplayed card of each suit.
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